As promised, here is a list of all of the things we plan to work on in the next two weeks. Look for patch messages and downtime as we feel items are completed.
Client
- Chat interfaces fixes (including r as an auto-reply)
- ‘Craft several’ and ‘craft button all’ fixes
- Fix the falling through the world problems
- Misc other performance issues
- Allow for options to be opened in game
- Add a gamma slider to the options
- Allow players to set advanced graphics options within the options screen
Boats
- Create boat routes between continents
- Resolve boat issues
Crafting
- Increase wood yielded per tree
- New mining areas
- Properly scale enchantments
Market / Trade
- Reduce the minimum price vendors will buy items
- Rework the trade system
- Do not allow the bank from far away
Factions
- Fix faction invites
Grouping
- Fix some of the group issues
Server
- Resolve crashing on cell changes
- Resolve increased server lag spikes
Graphics
- Create new combat animations (Community selection)
- Smooth out existing animations
- Fix creature animations
Combat
- Standardize combat range
- Beef up NPCs in towns
- Lower NPC change range
- Fix frost blades bug
- Change the impacts of food/drink duration
- Lower the timer on empty player corpses
- Increase the hide skill when the skill is used
- Block the usage of shields when 2H weapons are used
Website
- Add a server up/down widget
- Automatically create a game account on master account creation