Dawntide Development Focus for the next couple of weeks

As promised, here is a list of all of the things we plan to work on in the next two weeks.  Look for patch messages and downtime as we feel items are completed.
 
Client 
  1. Chat interfaces fixes (including r as an auto-reply)
  2. ‘Craft several’ and ‘craft button all’ fixes
  3. Fix the falling through the world problems
  4. Misc other performance issues
  5. Allow for options to be opened in game
  6. Add a gamma slider to the options
  7. Allow players to set advanced graphics options within the options screen 
Boats
  1. Create boat routes between continents
  2. Resolve boat issues 
Crafting
  1. Increase wood yielded per tree
  2. New mining areas
  3. Properly scale enchantments 
Market / Trade
  1. Reduce the minimum price vendors will buy items
  2. Rework the trade system
  3. Do not allow the bank from far away 
Factions
  1. Fix faction invites 
Grouping
  1. Fix some of the group issues 
Server
  1. Resolve crashing on cell changes
  2. Resolve increased server lag spikes 
Graphics
  1. Create new combat animations (Community selection)
  2. Smooth out existing animations
  3. Fix creature animations 
Combat
  1. Standardize combat range
  2. Beef up NPCs in towns
  3. Lower NPC change range
  4. Fix frost blades bug
  5. Change the impacts of food/drink duration
  6. Lower the timer on empty player corpses
  7. Increase the hide skill when the skill is used
  8. Block the usage of shields when 2H weapons are used 
Website
  1. Add a server up/down widget
  2. Automatically create a game account on master account creation

Leave a Reply