Home › Forums › Community › The Tavern › Dawntide Roleplayers Community.
This topic has 7 voices, contains 19 replies, and was last updated by GaelicWarlord 87 days ago.
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| January 19, 2012 at 12:38 am #11651 | |
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Grimnir / NathanielHawk Player
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“As this is the RP forums this would be the best place to get this started. Not everyone want to or has teh time to run this kind of thing, but I will happily try to assist if someone wants to take it apon themselves. If someone wants to start this as a project I would suggest setting up a forums user-group so that all wishing to participate can register and a flow of information can start.” ——————– This is something that’s been in my thoughts for a while, however its also something I need help with. I’ve created a group called Roleplayers Community. But I don’t feel that the group section of this webpage offers what such a community would actually need. Which is a forum where topics can be discussed and whatnot. The comment function in the group feature just doesn’t cut it and many issues could easily be lost amongst topics and regular banter. Hence I would like to see if there’s a possibility to expand “The Tavern” forum into a Roleplaying Community forum. With features like an In Character section (for storylines, reports) and an Out of Character section to discuss various topics involving in and around Roleplay. It would also be good to have a section where the various roleplaying factions could put up information about themselves and their concepts (much like the current Faction page, just that it consists of roleplayers). With that said, I don’t really think there’s a rush for such a feature. Currently I’m looking for people interested and dedicated enough to keep such a project running. Each Roleplaying community needs guidelines and rules that distinct them as a community. People needs to be on the same page regarding some things. And especially be solid about the things agreed. Otherwise it’d end with a blob of confusion. Neither do I want to start this project by myself. As I come from a rather hardcore Roleplaying background, there’s a high risk that whatever project I start will be biased by that. Hence the need of other people and their opinions. Regarding Game-masters involvement in role-play and storyline. I think the absolute best way is to have them act as reagents. Such as Kings and Queens of the various people of Dawntide. In UO there was two people assigned to just that (also a writer I think). Called Event Moderators. Its important that these people are not favoring any factions OOCly more than other factions. Because as soon as someone is favourised, others are left out. And people will become annoyed. From an In Character point of view, the various reagents(GMs) should act at the interest of their own people, or if its a tyrant, themselves personally. My point is, for a roleplaying community, it is only important that event moderators lets the factions react on changes, and aid them on an out of character way to such a reaction. Say an event moderator plays a king that becomes a tyrant, even if its not his interest IC as that kings character to help a revolt, it should be his interest out of character just as much as it should be his interest to help a faction that would chose the kings side OOC. I like the way you think Pathy I just fear that things like this can sometimes become “too controlled” and “too dependant” of the said GMs. However I defiantly think we’re on somewhat same track. But GMs acting as a reagent, as you claim would be an idea. And distribute tasks to certain factions (which have claimed their alliance to said kingdom that I put up a suggestion for on another thread) is a very very intriguing idea. It would keep factions busy and it would indeed be the only game I’ve personally seen to offer this kind of service. However, I still think that giving Faction Leaders (and high ranked people ) abilities to form their own quests with a reward to the faction member from the faction itself would be highly appreciated.
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| January 19, 2012 at 1:54 am #11653 | |
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Agrinja Player
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I think the most important key to all of this is giving everyone the opportunity to participate in the events. Small actions are great for immersion but to very few, and often too close to a automated system. I believe it needs to be larger in scope for a project like this to be effective. Creation efficiency with GM time and Player contribution on a greater scale. I did want to say, lore base or story arc, GMs would need to follow the story arc/script written by a singular person, so no two GMs run off to do two completely different things. Outside those two tidbits, I actually am really excited to everything we are discussing. I can’t/wont take leadership for the community due to military service as well as being a Guild Leader, but I will volunteer to help out anywhere I can. |
| January 19, 2012 at 2:21 am #11654 | |
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GMPathy GameMaster
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I must also declare at this stage that I am only a volunteer moderator and as such Wiz could pull the plug on my involvement as either a mode in game, or participating in this kind of RP activity. I would not want to go into this without his support and backing, so for now I am not going to make any promisses. My priority on a personal level is and always will be the game and its community, and as such moderation comes above all else. I have taken on this responsibilty in the full knowledge that it may impact on my own personal desires in game. While all may come to an end at the end of beta, and I return to the world of playing normally, I would like this position to continue as long as the game and dont want to put myself in a comprimised position. To that end I will gladly assist in terms of organisation and suggestions, and even participate to a degree in game, but until I have the backing of Wiz to use the privelidges I have been given in terms of tools I will not participate in anything in game with my GM account, only my normal player account. I have and will continue to keep them seperated to avoid any conflict of interests. I will talk with the Wiz about this topic, as well as my level of involvement, but when time allows. Right now he is pretty swamped so I dont want to add to his stress with an issue that is not urgent. |
| January 19, 2012 at 2:39 am #11655 | |
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Agrinja Player
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Completely understand, Pathy. Its all good, awesome as this whole idea is, frankly we’ve all become very proficient in amusing ourselves. We take care of business first, and I know I stand with the idea of promoting and creating new ideas and activities of the community as a whole. If only as a participant. If we are serious about this on any level, nothing can be done about it now except maybe broadening the powers of a GM in terms of temporary placeables, NPCs and structures, without requiring a patch. If going with a evolving story line in game history, perhaps writing a script in advance. However, the focus as it should be at this point in time is the programming, debugging and scripting of permanate and automated features of the game. No stress, speculative musings :) |
| February 21, 2012 at 7:35 am #12517 | |
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GaelicWarlord Player
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…… God Bless you, Pathy. Reading this forum topic may have just gotten WAI another customer. It is so refreshing to hear it from a moderator’s mouth the honest intent to reacquire that sense of unity in game communities. Lets not forget, that the relationship between GM and Player is a hugely important part. AAA MMO titles of today are nothing more than customer service reps trying to fix a bug as you had said earlier, but GM’s who truly try to make the gameplay experience fun and endearing for everyone… that would be revolutionary. Even if Dawntide never becomes a MMO Monster like WoW, its little things like that which will make a game like this go a long way. I am a hardcore RP’er myself, and any support a dev team is willing to give to its Role Play community ultimately is a huge deciding factor for whether or not I stay in a game. I played LOTRO for three years, the only MMO I’ve played consistently to this day. Not because of the game itself, though I did enjoy some parts of the mechanics, but rather… the amazing stories written there and the amazing players I shared those stories with. If the dev team here would show support for the RP Community in a way no other MMO has done before, then I will do all I can to bring as much business to WAI as possible. |
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