| Author | Posts |
|---|---|
| Author | Posts |
| January 31, 2012 at 4:09 am #12129 | |
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theprophet Player
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Dawntide has alot of ambition as far as roleplaying,politics,player settlements,pvp,and economics are concerned. but will dawntide have the desired playerbase?i know many games have failed cause of this.plus the devs dont really have the resources to advertise. now,i found this game after the servers went down.when they where up,was there a strong enough playerbase for all the things ive listed to work properly? |
| January 31, 2012 at 5:03 am #12130 | |
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LordWiese Player
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Dawntide will do well if it has a good tutorial system, if not, it fails because most of the players that stick around have been trained by game Vets such as tinker, pathy, divayith, caper, boggs, and I, among other members of factions with vets in them. |
| January 31, 2012 at 6:31 am #12132 | |
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dohwee Player
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+100 to what LordWiese said about Tutorial System. I quit Darkfall & Mortal Online because of hopeless / can’t understand tutorial.
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| January 31, 2012 at 7:16 am #12134 | |
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theprophet Player
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ive heard this countless times^.its so true. sandbox games still need to get the player started.because without some type of tutorial system,the game just looks like a big empty mess to a new player.
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| January 31, 2012 at 8:19 am #12137 | |
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Grimnir / NathanielHawk Player
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Once this game goes live, and the cash begins to roll in, I think there’ll be more oppertunities for advertisement. You may have noticed that there’s a lot of people looking for “something else” than the rather regular leveling MMOs. I think this game will attract those people. And I’m personally not interested in roleplaying/playing with anyone not finding this MMO interesting. I also hope that the fee will keep other “certain players” away. No I don’t think there’ll be a big “boom” of players upon launch. However the beta testers will probably continue to play. I know I most likely will. The way the “veterans” can aid to keeping players in the game is by being helpful in game. Along wiht creating various communities to cover the different interests of play-styles for the people that does play the game. There’s no point in worrying about player base. Expect it to be low to begin with, and then take it for what it is as the game progresses with time. |
| January 31, 2012 at 12:40 pm #12144 | |
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Wildcopper Player
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Dawntide will have the playerbase required for a MMORPG to survive if it’s good. That’s only out of my mind right now, there are way more points of course in a game as complex as a MMORPG.
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| January 31, 2012 at 1:21 pm #12147 | |
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GMPathy GameMaster
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With regards to the comments on a tutorial, this is something that I have been well aware of for a long time. I have created many guides and information posts in the past to assist players joining the beta, but realise this is not ideal for a live game as many people simple dont want to read through hundreds of pages of text to filter out a few items of useful information. I would like to create a video tutorial of the basics controls and function that will be available on the website, but until the game is closer to release this is not going to get done. I have lots of in game footage already recorded, and I know members of the team have too so with a bit of editing work this should easily be achievable. With a long torrent download a video seems the best way to get players started. From there players can be directed to the forums for more specific research if they wish. |
| January 31, 2012 at 3:04 pm #12151 | |
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FrankJ Player
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OFF subject , but when might we see some updates, pics or something . going into Feb. now , so much for game only being down for a cpl months.. |
| January 31, 2012 at 3:35 pm #12153 | |
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LordWiese Player
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The game needs a ingame tutorial, most players are to stupid to go find a vid, or post on forums :) |
| January 31, 2012 at 11:22 pm #12164 | |
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Lazuras64 Player
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I agree with Wiese, although Minecraft did really well with nothing but a Wiki! |
| January 31, 2012 at 11:35 pm #12165 | |
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GMPathy GameMaster
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AFAIK the in game help system will be brought up to date and extended, a comprehnsive player wiki will be available on the website and as well as the videotorial I plan to update the new player guide. Having any form of “walk-through” in game would be against the grain of sandbox gaming from my perspective. I would like to see some basic quests in game that help players explore the starter areas and familiarise themselves with the UI and beyond that I would “personally” let players work it out for themselves. If players choose to ignore the resources provided on the website then that is fine, but presuming every player should follow an in game guide is a little patronising. I am not saying some players might like it, but I think too much hand holding is not a good thing. You cannot teach every person everything within even a 20minute tutorial as I have discovered while clipping videos. How would you walk a new player through building a bastion or a boat when they wont have the skills or materials to even attempt crafting the materials. You can teach players to train skills but you cant teach them to build a character correctly. With so much player diversity how do you teach every playstyle when there are reprocussions for every action. By encouraging players to research then players will use the tools provided, and having everything in game is not required. This is the main reason why I would like a video that can be played while the player is torrenting the game, maybe even imbedded in the patcher, that way everyone has the same starting point when they start the game. You can provide links from the patcher to the wiki and the FAQ meaning simply by running the game and tabbing to the patcher you have all the resources you need in one place. |
| January 31, 2012 at 11:38 pm #12166 | |
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LordWiese Player
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No, Im not saying everything, just the basics pathy, how to craft basic things, fight, explain a few things etc… And I have been thinking of writing one up on forums as well. |
| January 31, 2012 at 11:40 pm #12167 | |
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GMPathy GameMaster
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LW maybe better to hold off on the guide until more combat stuff is done, appreciate the efforts however :D |
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