Home › Forums › Gameplay › Features & Balance › Stealing, and accountability
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| Author | Posts |
| October 13, 2011 at 6:04 pm #9270 | |
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ColonelTEE3 Player
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Aedric, you pvp, therefore, you’re a pvper. That, by definition, means your opinion can only be wrong because that must mean the only thing you want to do is gank noob harvesters and crafters, and exploit game mechanics and then leave the game. Trust me, i know what im talking about. |
| October 13, 2011 at 11:05 pm #9273 | |
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Dullahan Player
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Some form of limitations are imperative for putting the “multi” in multiplayer games. MMOs, as well as any multiplayer game, offer the best achievements and accomplishments to those who are able to successfully coordinate with others. Its just fundamental. As such, the ability to craft and create, fight and master everything on your own should be restricted in some form or fashion. The game shouldn’t force you to play with others, but by no means should it cater to those who think “winning” is accomplishing everything on your own, something that is unrealistic in the real world, which sandbox games attempt to conform to for realism and immersion. If you can do everything (hyperbolically) without anyone else, theres no point in the game being multiplayer. The line of logic that supports multiple characters and self sufficiency only stands to hurt the multiplayer game model. Games thrive on offering some form of challenges and progression. If players have no need to rely on each other in a multiplayer setting, the game will leave the average player without any sense of accomplishment, accomplishment thats derived from interdependence, coordination and some level of communication and interpersonal skills or politicking. Thats just laying the ground work of how a game should hypothetically operate. As to my opinion, I think it would be fair to have 2 characters. One whos a fighter type build, and 1 whos a crafter, with their crafting masteries being limited to only 1 major trade, and then perhaps secondaries. Catnips, can I buy you copies of the Elder Scrolls titles. You sound like you’d enjoy them more, and those interested in playing MMOs seem to only stand to benefit from your absence. |
| October 13, 2011 at 11:10 pm #9274 | |
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ColonelTEE3 Player
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Lol, well said Dullahan. 2 characters seems ideal to me as well. I also would be amenable to catnips being absent, that would also be ideal. |
| October 13, 2011 at 11:38 pm #9275 | |
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GMPathy GameMaster
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Its a sad day when I come on here defending Catnips but today I am going to do it and because its necessary. I am a firm believer in free speech, as long as its constructive and regarding the game I will tollerate anyones criticisms, however throwing comments at another forums user is NOT acceptable here. While you may have a difference of opinion and a conflict on this subject wishing someone absent is not on. I think you are underestimating what a valuable roll Catnips has played in the course of this beta. I will give you just a FEW examples of why he is valuable. He has run the most established and succesful faction throughout the beta. Catnips has a habit of miscommunicating, or maybe a better term would be putting his foot in his mouth. He means no mallice, he does make generalisations and sweeping statements. It does take a while to understand his way of putting things down in a forums post so I will be a little forgiving of the comments above on this occasion. Please do not think this is favouritism or bias, as I would defend anyone who doesnt deserve it. I am sure you will respect my arguments and Catnips opinions, he is a VERY dedicated tester and has been invaluable in the past year or more. So many testers come and go, playing their part along the way, but very few have the dedication to stick with the task tirelessly through thick and thin. I am sure he will give me a bit of verbal for defending him, but even a moany old whiner like Catnips needs a friend now and again :D LETS KEEP THIS ABOUT CONTENT AND DEBATE. Banhammers are the weapon of mass destruction, persuasion is the peacetalks that proceed them :D |
| October 14, 2011 at 12:37 am #9276 | |
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Dullahan Player
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However adamant players and posters may be about their feelings doesn’t change the fact that, when their posts are transparently self serving notions they should be met with the same level of adamant opposition with which they were originally posted. Ok, so someone has done everything, and thats their claim to fame? Now because someone comes along and says, ahem.. actually, these mechanics allowing you to be a one man clan will only take away from the multiplayer experience, not enrich it, we’re therefore the offenders because our allegiance to the game hasn’t been so throughly established? Oh, I see. I haven’t seen anyone pushing anyone to be immature, it just seems to arise when the opinions of some are contrasted with logic. Were all here because Dawntide has promise; I don’t see why our suggestions have been met with such overwhelming disdain. |
| October 14, 2011 at 12:56 am #9277 | |
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ColonelTEE3 Player
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I recognize Catnips has been a boon for the development of this game, i see the community defends him and his reputation as a founding player in dawntide that has been active in assisting the developers test this game, and i think that’s great. I will not, however, apologize for how i respond to his inflammatory remarks. I don’t know if he actually is young and this is just how he behaves, or if english is not his first language, or if he simply likes to incite conflict with people who don’t follow his ideologies, but i will continue to react as any normal person does when they are insulted, generalized, dismissed and discounted — with opposition. It is possible to have discussions between people of two opposing views without someone saying the other’s opinion is “worthless”, or that the ideas they bring up are inherently flawed in virtue of their playstyle, rather than their being flawed on their own merits. I come from 4 years of forums where conflict is constant– where people make no bones about it when they think you’re wrong, they’ll tell you why you’re wrong, and they’ll tell you not just how poor a player you are but often will tell you how this reflects how poor a person you are in real life. This forum is mild in comparison, as have my posts and retorts have been. I have attempted to remain diplomatic and emotionally detached in the face of such blatant disrespect and so far nothing I nor Dullahan has said to, or about Catnips is anything more than G-rated compared to the things people would be saying to him in other forums i’ve visited. No one’s making death threats here, GMPathy. Discussions that evoke these kind of reactions just require a little thicker skin.
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| October 14, 2011 at 5:22 am #9279 | |
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catnips Player
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Seems my age, personal information, and education is for some reason important to you. And Tabby as I have said many times, I concider you to be family and always a friend ) |
| October 14, 2011 at 5:59 am #9280 | |
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ColonelTEE3 Player
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Sure, 5-8 people will attract people to the game, but what kind of game? Following your philosophy of “the game needs as many people as it can get”, it may as well be another WoW clone since that seems to be the mainstream archetype of a successful mmorpg. You need to keep in mind at what level are you compromising a good game’s characteristics to attract more people. 1 is definitely too few for a game with such limited potential of skill use. 2-3 sounds more appropriate to maintain a certain level of independence, while still creating a need for more people to be able to do everything. On a side note; 1% for 2 hours of downloading.. ouch
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| October 14, 2011 at 8:04 am #9283 | |
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GMPathy GameMaster
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I dont want to revisit the whole debate on forum etiquette but I did think it was worth pointing out the comment in question. ” I also would be amenable to catnips being absent, that would also be ideal. ” The characters per account debate has raged many times in my memory, and I am sure the Dev team will take many factors into account when making a decision. Feel free to post your thoughts and opinions, rather than attacking others. ColonelTEE3:- you may get better results with a 3rd party torrent programme, also off peak hours is terribly slow due to low numbers of seeds. |
| October 14, 2011 at 12:10 pm #9287 | |
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afterclap Player
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5-8 chars is the worst idea i ever heard. sure you pay for a game and you wanna make the most of it, but does that really mean you need to be able to do EVERYTHING? just to get your money’s worth? limiting chars/account to 2-3 for example doesnt mean you don’t get to experience the whole game, you still have that option, but if you have chars for every aspect of the game what’s the point of the different directions of char progression? i though DT was focusing on a community driven game. 5-8 chars per account doesn’t rhyme well with that. if someone wants to experience all aspects of a game in the manner catnips mentioned it sounds more to me that a game like Elder Scrolls would suit better for that, since then you have it all to yourself with anyone disturbing. |
| October 14, 2011 at 10:33 pm #9288 | |
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FrankJ Player
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Just my 2 cents I think 3 or 4 characters per account is the magic number. This allows a person to enjoy , experience most that the game has to offer, yet not allowing them to do it all on their own… |
| October 14, 2011 at 11:37 pm #9289 | |
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ColonelTEE3 Player
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Seems like 3 is the common denominator being agreed on here. Though its not up to us officially, i think it’s good we have this kind of discussion to represent what most people feel is a solid compromise between independence and interdependence. |
| October 15, 2011 at 1:42 pm #9290 | |
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Fossil Player
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I agree with you Colonel, 3 seems to be a good compromise. |
| October 15, 2011 at 5:20 pm #9292 | |
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RonarcBracklaw Player
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The character limit doesn’t matter. People will just buy alts if needed. |
| October 15, 2011 at 6:05 pm #9297 | |
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GMPathy GameMaster
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I disagree, its very important to make a sensible restriction. One character per account would alienate people with low incomes, too many accounts will ruin the idea of skill interdependencies and player interaction. Its a careful placement to suit not just the players but also the developers, in terms of alt account sales. I would think 2-4 characters will best suit all concerned. You will always have people with more than one account even if you have 10 characters per account. |
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