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bigbadwolf replied to the topic Open Source… in the forum Suggestions and Ideas 3 months, 1 week ago
I’m still here! Would definitely support any avenue which would bring Dawntide back. Best of luck to Wiz and the team.
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bigbadwolf started the topic Missing You in the forum General 10 months, 2 weeks ago
Just a quick message to the development team. Hope you guys manage to find a future for the game.
In my endless search for my preferred MMORPG (going on maybe 10 years?), I think of Dawntide constantly. Praying […] -
bigbadwolf replied to the topic Make a Kickstarter campaign for funding. in the forum Suggestions and Ideas 1 year ago
Take mine too.
I’ve just watched the Pathfinder Online MMORPG take in almost $60,000 in the first day of it’s one month campaign. If you have the time and tools available to make a snappy video for kickstarter, […] -
bigbadwolf replied to the topic Quiet of Late in the forum General 1 year, 7 months ago
What is the deal with hating tab targeting. This is a sandbox, a true sandbox, not Mortal or Darkfall. Combat mechanics are not a priority in a sandbox game and the game will drive the combat; not the other way […]
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bigbadwolf replied to the topic weight of certain materials / transport options in the forum Features & Balance 1 year, 7 months ago
Agree with OP. Weight in games like Ultima Online was very important, yet pack horses were readily accessible. It also had the added variable that it could act as a safe guard against new players losing a ridiculous amount of goods. More experience players generally gather items of high value, but of a smaller weight (well crafted/magic [...]